There are 25 Phantom Edges in Phantom Blade Zero — Soul’s secondary weapons that hit hard, break guards, summon allies, and unlock parts of the map your main blade can’t reach. I’ve listed every one of them below with exact stats, the boss or quest that drops each, and the missables you should grab before moving on. Most drop from story bosses, but a handful hide behind optional fights, side quests, and a secret region you can only open late in the game. Here’s the complete list, updated for November 2026.
| Quick Facts | Details |
|---|---|
| Total Phantom Edges | 25 |
| Types | Ranged, Destructive, Martial, Artifice, Summoning |
| Equip limit | 2 (swap with Right D-Pad, activate with R2 on PS5) |
| Cost per use | 1 Remnant Spark (2 for summons) |
| Hardest to unlock | Illusory Pipa |
| Missable? | Yes — several need optional bosses and side quests |
What Are Phantom Edges in Phantom Blade Zero?
Phantom Edges are secondary weapons that sit in their own equipment slot next to your two main weapons. You can carry two at a time and switch between them freely, but every activation burns Remnant Sparks, so timing matters more than spamming. They’re also the game’s exploration key: the Dread Axe snaps iron chains, the Hunter’s Chain Sickle grapples to high ledges, the Flaming Mane burns through vines, and the Tiger Cannon blasts sealed walls. I’d revisit old areas every time you pick up a new one. Each Edge belongs to one of five types:
| Type | Combat Role | Exploration Use |
|---|---|---|
| Ranged | Attacks from a distance | Shoot distant targets to drop loot |
| Destructive | Heavy guard-breaking damage | Break chains, floors and walls |
| Martial | Combo-based melee techniques | Grapple to distant anchor points |
| Artifice | Gadgets with unique effects | Burn vines, douse flames, grab dials |
| Summoning | Calls allies to fight for you | None |
All 25 Phantom Edges Stats and Locations in Phantom Blade Zero
| # | Phantom Edge | Type | Stats | Location | How to Get |
|---|---|---|---|---|---|
| 1 | Dread Axe | Destructive | DMG 309 · Guard Break 208 | Weeping Creek Valley | Defeat Peng Meng, the Axemaster |
| 2 | Feather Bow | Ranged | DMG 180 · Guard Break 164 | Weeping Creek Valley | Complete the Purge the Sect quest (Old Archer at the Outpost) |
| 3 | Hunter’s Chain Sickle | Martial | DMG 247 · Guard Break 213 | Weeping Creek Valley | Defeat The Hunt (chapter boss) |
| 4 | Flying Dagger | Ranged | DMG 251 · Guard Break 216 | Crimson Forest | Finish Quick Hand Zhang’s three-relic quest |
| 5 | Iron Gauntlets | Martial | DMG 261 · Guard Break 223 | Crimson Forest | Defeat Stone Hand Iron Fever (hidden boss) |
| 6 | Bastion | Artifice | DMG 226 · Guard Break 198 | Village of Lu | Defeat Zhuo Bi, the Gatekeeper |
| 7 | Kuye Temple Prayer Beads | Summoning | Summon DMG 22 · HP 1,236 | Village of Lu | Defeat Master Bi Hai of Kuye Temple (optional) |
| 8 | Heartrend Pipa | Artifice | DMG 276 · Guard Break 234 | Village of Lu | Defeat Yuzan, No. 3 Musician Puppet |
| 9 | Puppeteer’s Bell | Summoning | Summon DMG 22 · HP 1,911 | Village of Lu | Find all Memory Flowers, then defeat Dusk, the Puppeteer |
| 10 | Fire Meteor | Martial | DMG 380 · Ignite 309 | Pangzhen | Defeat Blaze, Shadow Warden Captain |
| 11 | Wolfjaw | Destructive | DMG 261 · Guard Break 280 | Pangzhen | Defeat Wu Xuan, the Fallen General |
| 12 | You Loong’s Deluge | Artifice | DMG 201 · Guard Break 180 | Pangzhen | Defeat You Loong, Blackwater Crew Leader (optional) |
| 13 | Thunder Spear | Martial | DMG 450 · Status 360 | Pangzhen | Defeat Chang Hong |
| 14 | Flaming Mane | Artifice | DMG 248 · Status 176 | Pangzhen | Defeat Flame, the Lion Dance Grandmaster, then meet Lei Dang at Jingyang Hall |
| 15 | Goldblaze | Ranged | DMG 281 · Guard Break 151 | Pangzhen | Complete Quick Hand Zhang’s Pangzhen quest |
| 16 | Illusory Pipa | Artifice | DMG 276 · Guard Break 234 | Pangzhen | Repair the Heartrend Pipa through Myst’s quest chain |
| 17 | Bashpole | Destructive | DMG 221 · Guard Break 237 | Mandate Encampment | Open the chained gate with the Dread Axe, then defeat Wan Jun, the Coppermaul |
| 18 | Swordsman’s Summon | Summoning | Summon DMG 22 · HP 1,574 | Mandate Encampment | Defeat the Chief Disciple of the Seven-Stars Formation (hidden) |
| 19 | Loong Trident | Ranged | DMG 195 · Guard Break 175 | Meigu Lake | Defeat You Loong, the Frenzied Blackwater Crew Leader |
| 20 | One-Eyed Bow | Ranged | DMG 214 · Guard Break 162 | Meigu Lake | Defeat the One-Eyed Archer on the eastern island |
| 21 | War Wagon | Destructive | DMG 310 · Guard Break 208 | Meigu Lake | Complete Old Man Gen’s three-part quest chain |
| 22 | Ink Cut | Martial | DMG 400 · Guard Break 324 | Mountain of Imprisonment | Complete the Hero’s Lament quest |
| 23 | Flying Guillotine | Artifice | DMG 380 · Guard Break 309 | Mountain of Imprisonment | Defeat Huangxing, the Kunlun Renegade |
| 24 | Inanis’ Radiant Fan | Summoning | HP Recovery 342 · Sha-Chi Recovery 207 | Mountain of Imprisonment | Talk to Inanis in the Lady’s Shrine depths after Huangxing |
| 25 | Tiger Cannon | Destructive | DMG 310 · Guard Break 208 | Mirage Estate | Defeat Lei Dang, the Fire Cannon (mandatory boss) |
Missable Phantom Edges and Progression Gates
The game shows a Phantom Edge counter per region, so check it before moving on. Four are painfully easy to miss: the Kuye Temple Prayer Beads (talk to the injured NPC by the locked door near the Smuggler’s Tunnel Entrance first), the Puppeteer’s Bell (collect every Firefly Memory Flower in the Village of Lu to reveal the hidden pit), the Iron Gauntlets (Stone Hand Iron Fever hides south of the Mirrowood Entrance Bell), and the Swordsman’s Summon (look for the burning towers in Mandate Encampment).
Unlocks also chain together. Keep the Dread Axe even if you never swing it — it opens the gate hiding Wan Jun. The Hunter’s Chain Sickle grants your first grapple, the Flaming Mane clears thick vines, and the Illusory Pipa dispels mist barriers: play it at Meigu Lake’s northeastern mists to reach the Mountain of Imprisonment, home to three of the game’s best Edges. The Tiger Cannon then breaks the final sealed walls in Mirage Estate.
How to Upgrade and Soul Temper Phantom Edges?
Upgrading is forgiving. You can level any Phantom Edge with materials and refund everything free of charge up to level 10 — after that, reverting costs a Phantom Reforge Talisman, so don’t hoard resources. The real commitment is Soul Tempering. Around Chapter 4 in Pangzhen you’ll meet Myst at her tavern, and she can temper an Edge using a weapon-specific material plus Remnant Dust, granting a unique passive like the Dread Axe’s Rapid Charge or the Feather Bow’s Precision Shot. Unlike normal upgrades, Soul Tempering is irreversible — and some weapons, like the Heartrend Pipa, transform into entirely new forms. Only temper Edges you’ve actually tested.
Pro Tips for Using Phantom Edges
- Pair one damage Edge with one utility Edge — I run the Thunder Spear alongside the Hunter’s Chain Sickle so exploration never costs me a menu trip.
- Thunder Spear owns the highest raw damage (450); Ink Cut is my best all-rounder pick at 400 damage with a monstrous 324 Guard Break.
- Summons are pricey: the Prayer Beads, Puppeteer’s Bell, Swordsman’s Summon, and Inanis’ Radiant Fan all burn 2 Remnant Sparks per cast.
- Feather Bow and Goldblaze deal bonus damage to full-HP enemies — open fights with them, then swap.
- If you enjoy comparing weapon metas, my Legacy Piece Tier List does the same for Legacy Piece.
FAQs
How many Phantom Edges are in Phantom Blade Zero?
There are 25 Phantom Edges, spread across seven regions from Weeping Creek Valley to the hidden Mountain of Imprisonment.
Can you miss Phantom Edges in Phantom Blade Zero?
Yes. Several are tied to optional bosses or side quests, and the Puppeteer’s Bell stays locked until you collect every Memory Flower in the Village of Lu. The per-region tracker shows what’s left.
What is the hardest Phantom Edge to get?
The Illusory Pipa. You must defeat Dusk, Yubi, and Yan Qiansui across three different regions so Myst can repair it — and you’ll need it to unlock the Mountain of Imprisonment anyway.
What are the best Phantom Edges in Phantom Blade Zero?
Thunder Spear for raw damage, Ink Cut for damage plus the best Guard Break in the game, and a utility pick like the Hunter’s Chain Sickle for exploration.

